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Game Executive

Building Successful Companies in the Gaming Industry

Game Executive helps participants to learn about business, leadership, strategy and entrepreneurship in the gaming industry. It prepares them to deal with the challenges of managing and building a successful business and offers them an opportunity to forge meaningful connections with experts in the industry, venture capitalists and other potential partners.

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Learn about the latest academic research and trends from top professors in the field of business management, leadership, entrepreneurship, strategy, finance, internationalization, marketing and media management
Acquire the necessary know-how for managing companies involved in the gaming industry
Become more strategic and business savvy
Meet and discuss with like-minded people, including experts in the industry
Learn how to make the right decisions and avoid crucial mistakes
Visit companies and organizations involved in the gaming sector


The Game Executive program is designed to meet the strategic business needs of companies involved in the gaming industry.

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It is recommended for

  • Directors / founders of game companies or startups
  • Heads of departments / team leaders / managers in the gaming industry
  • Public sector leaders concerned with games, entrepreneurship and funding
  • Professionals involved in the gaming sector, for example in design, marketing, PR, HR, and law firms
  • Other professionals with a potential for, or taking on, managerial and/or leadership roles

Contents and Schedule

Game Executive combines lectures and workshops from top level professors with company visits and talks from experts in the gaming industry.

It offers a 360 learning environment in which participants develop the necessary skills and knowledge for managing and building a successful business, not just games.

October 17-24, 2018

Key Program Faculty

Teemu Malmi, Professor, Aalto University
Shailendra Vyakarnam, Director, Bettany Centre for Entrepreneurship, Cranfield University
Riitta Lumme-Tuomala, Director and Coach, Aalto University Executive Education
Peter Zackariasson, Associate Professor, University of Gothenburg
Fabian Sepulveda, Senior Lecturer, Aalto University
William Cardwell, Lecturer, Aalto University
Tero Kuittinen, Chief Strategist, Kuu Hubb Oy
Tomi Huttula, Electronic Arts


Entry Requirements and Fee

Entry Requirements

Applicants for the program must

  1. Be working in an established game company or a company serving the gaming sector
  2. Hold or be in line for a managerial or senior specialist position in a game company or be a founder/partner of a game company or a company serving the gaming sector
  3. Have a good command of both written and spoken English (official language tests not required)
  4. Complete the online application form with all information

Program Fee

The program fee is € 4,950 (+ VAT). We offer an Early Bird program fee of 4,450 (+ VAT) valid until July 31, 2018. From August 1, 2018 onwards the fee is € 4,950 (+ VAT).

The program fee includes in-class materials, lunches and coffee breaks during the program days. Please note that the program fee does not include travel expenses or accommodation. VAT is applicable to Finnish companies and private persons.



The number of places is limited; to participate in the program, an applicant must receive and accept an offer of participation from Aalto University Executive Education.
Early submission of a full application will increase your chance of obtaining a place on the program. Participants will be selected by the program steering group, which is formed of leading industry professionals.

Program start